
#include "nane/RenderSystem/ConstantBufferImpl_.h"

namespace nane
{
    ////////////////////////////////////////////////////////////////////////////////////////////////
    ConstantBuffer::Implementation::Implementation( RenderSystem::Implementation* _creator, IConstantBuffer* _interface, uint32 _slots )
        : SubSystemProductImpl<ConstantBuffer::Implementation, RenderSystem::Implementation, IConstantBuffer*>( _creator, _interface )
        , slots( _slots )
    {
    }    
    ////////////////////////////////////////////////////////////////////////////////////////////////
}   // namespace nane
